Videogames and the Military Industrial Complex

In Tim Wright’s article “Do Gamers Make Better Drone Operators Than Pilots?” he discusses the results offorensic psychologist Jacqueline Wheatcroft and pilot and aerospace engineer Mike Jump study of video gamers as UAV pilots at the University of Liverpool’s Institute for Psychology, Health & Society. Their findings were that when both pilots and video-gamers were exposed to three different situations involving varying degrees of risk and danger, while trained pilots scored the lowest in neuroticism, gamers scores were marginally different making them to have scores just as good as professionals. I found this study to be disturbing because of the history of … Continue reading Videogames and the Military Industrial Complex

What “Papers, Please” Can Teach Us About Humanity in the Police State

The design, narrative, and audio of Papers, Please conjures  up images of an Eastern European dictatorship, most likely inspired by political unrest there during the 20th century. The way we are indicted into the game also feels dystopian like George Orwell’s … Continue reading What “Papers, Please” Can Teach Us About Humanity in the Police State